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    Balfour Beatty Construction Hackers Create Productivity and Safety Apps, Take Top Honors at Seattle AEC Hackathon 1.2

    September 25, 2014


    SEATTLE – Teams from Balfour Beatty Construction took top honors at the recent Seattle AEC Hackathon 1.2. Hacking apps built on virtual reality, 3D modeling and productivity technologies, the two teams combined to take first place overall and win the ‘Unreal Challenge’ with solutions designed to solve real-world “pain points” in the architecture, engineering and construction (AEC) industry. The hackathon took place at the Pacific Northwest Center for Construction Research and Education at the University of Washington.           
     
    Winning top overall honors, Balfour Beatty Construction’s Team BuildTrak came together with hackers from Newforma and Microsoft to develop a mobile production reporting and tracking app built on Newforma project information management (PIM) software. The team first worked to identify specific industry pain points that its app could address in the real world. To address inefficiencies on worksites, the team focused on building an app to be used in the field to more accurately track man hours as work is being completed.     
     
    Featuring a simple user interface for both desktop and mobile devices, the BuildTrak production tracking app addresses a real and current need for Balfour Beatty Construction divisions that conduct self-perform work. The BuildTrak app delivers value in saving time and money based on its ability to increase accuracy and ensure reliable information is coming from the field. The app also creates a paperless process, enabling centralized project data storage and the ability to reference historical project data for future estimates. 
     
    Balfour Beatty Construction’s Team HazYard took first place in the hackathon’s ‘Unreal Challenge’ by building a game-style app based on virtual reality and SketchUp 3D modeling technologies. The objective was to adapt the innovative technologies to make learning safe behaviors and preparing field workers for projects more memorable, fun and engaging. In the challenge sponsored by Unreal Engine, a game developer platform, Team HazYard partnered with hackers from IrisVR to build a “gameified” app designed to improve the quality of safety training and jobsite orientation.
     
    To bring safety training to life in a game format, HazYard users wear an Oculus Rift virtual reality headset to simulate real-world jobsite experiences with games connected to number of days without a lost-time incident. The game app scores individuals on how well they grasp safety concepts, gauges their safe choices, and evaluates their understanding of a project’s unique conditions. HazYard also incorporates a Trimble SketchUp plug-in that allows users to highlight potential worksite danger zones and identify the project’s emergency assembly point.
     
    “Each AEC Hackathon provides our project teams the collaborative environment to prototype and move toward real-world solutions for problems associated with field operations.  Having access to software developers on the team enables us to take a theory and create a solution that would otherwise take years to develop,” stated Jason Reece, senior process manager in technology solutions group for Balfour Beatty Construction.
     
    To learn more about the company’s involvement and apps, please connect with
     
                Daniel Shirkey, technology leader at Balfour Beatty Construction
                Elizabeth Angel, senior process manager at Howard S. Wright, a Balfour Beatty company
                Luis Martinez III, project manager at Howard S. Wright, a Balfour Beatty company